BEQ5

British Console Equaliser Algorithm

The smooth and versatile channel equaliser modules designed for British consoles in the early 1980s have set the standard for large-format console equalisers. The BEQ5 Algorithm accurately and efficiently simulates the earlier version of these modules in the digital domain with its meticulously designed topology.



Key Features


  • Extremely High Processing Efficiency.
  • Supports sampling frequencies up to 384 kHz.
  • Clickless parameter update.
  • Proprietary topology which is optimized for low latency, low noise and high dynamic range.
  • Supports both 32 bit (single precision) and 64 bit (double precision) floating-point processing.
  • Built-in reference-quality upsampling algorithm which can be enabled at sampling frequencies 44.1 kHz and 48 kHz to achieve bell shape symmetry at high frequencies.
  • Clearly and concisely implemented in pure C++: portable to any platform that is supported by a C++ compiler.

Specifications


BEQ5 British Console Equaliser Algorithm features four overlapping bands and low pass/high pass filters which have the following specifications:

  • High Pass Filter: 18dB per octave slope. Cutoff Frequency is continuously variable from 20Hz to 350Hz.

  • Low Pass Filter: 18dB per octave slope. Cutoff Frequency is continuously variable from 3kHz to 20kHz.

  • Low Frequency Shelving: Center Frequency is continuously variable from 40Hz to 450Hz. The amount of boost or attenuation is continuously variable from -18 dB to 18 dB.

  • Low Mid Frequency Peaking: Center Frequency is continuously variable from 60Hz to 2.2kHz. Quality Factor(Q) is continuously variable from 0.5 to 4.5. The amount of boost or attenuation is continuously variable from -18 dB to 18 dB.

  • High Mid Frequency Peaking: Center Frequency is continuously variable from 600Hz to 20kHz. Quality Factor(Q) is continuously variable from 0.5 to 4.5. The amount of boost or attenuation is continuously variable from -18 dB to 18 dB.

  • High Frequency Shelving: Center Frequency is continuously variable from 1.5kHz to 16kHz. The amount of boost or attenuation is continuously variable from -18 dB to 18 dB.

Applications


  • Software Plug-ins

  • Digital Audio Workstations

  • Digital Mixing Consoles

  • Hardware Effect Processors

BEQ5 Demo


In order to demonstrate the sound and performance of the BEQ5 Algorithm, we have integrated it into a VST Plug-in which has the following system requirements:

  • Hardware:                 Intel® Pentium® 1.7 GHz and above or AMD® Athlon® 1800 and above
                                       128 MB RAM
                                       XVGA Video Card (High Color 1024x768)
                                       Low-latency Sound Card
  • Operating System:    Microsoft® Windows®
  • Software:                   VST 2.0 compliant Host Application

Please note that BEQ5 Demo requires a WIBU Systems CodeMeter Stick and it is only available to well-established audio hardware and software manufacturers.

Contact


For more information please feel free to contact us at:

  


VST is a trademark of Steinberg Media Technologies GmbH.
All other trademarks and registered trademarks are the property of their respective owners.
Copyright © 2005-2008 Boğaç Topaktaş